Configurations
The configurations of Croparia IF can be found at ${game}/config/croparia.json. You can modify it with any text editor
while the game is not running.
The config is read when the game starts up, or when you run /reload command in the game; and it will be saved back to
the file when the world is closed.
You can modify the configurations in-game with /croparia <property> [value] command.
Options
| Option | Type | Default | Description |
|---|---|---|---|
filePath | string | croparia | the path of crop definitions and the file-packs provided by the pack handlers |
recipeWizard | string | croparia/recipe_wizard | the path to save the dumped recipes created by Recipe Wizard |
override | boolean | true | Whether the Generator API will clear the previous generated files on triggered |
infusor | boolean | true | Enable or disable infusor recipe |
ritual | boolean | true | Enable or disable of ritual recipe |
fruitUse | boolean | true | Whether the fruit will be converted to the material when right-clicking |
autoReload | integer | 20 | Count of ticks after the world is loaded that Croparia IF will wait before it perform an extra reload, set to -1 to disable the reload |
soakAttempts | integer | 1 | Count of attempts that elemental stone will perform soaking when random tick triggered, set to 0 will disable soak recipe |
blacklist | string[] | [] | The blacklist for the crop, see below for details |
Crop Blacklist
The blacklist is a list of crop IDs or mod IDs.
If a crop's ID is in the blacklist, the crop will be not be created.
If a mod ID, which should be prefixed with @, is in the blacklist, all crops, or the materials of the crops, derived
from that mod will be ignored.
For example, if you put @techreborn in the blacklist, then all crops, like croparia:tin, will not be created.
However, if other mod that derives the tin crop, like Modern Industrialization, then the crop will still be created, but
you cannot get the techreborn:tin_ingot material from it.